compiling geometrycompiling geometry
Hello,
I have a problem that I have not managed to solve, I have a render farm with five slaves, when sending the rendering of an animation with 500 frames for example, the five slave works all ok, but while still a slave and rendering to see the progress bar on the slave is to become frozen in "updating instances""compiling Geometry" "updating object" in different cases

this does not happen if I do a render locally, the strange thing is that does not happen in the same slave, slaves are the latest generation computers with 8 GB of RAM.
please if anyone knows how I could fix lifesaving
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